Quantcast
Channel: GameTronik
Viewing all 1956 articles
Browse latest View live

[EMU] Xebra 171224


[EMU] Reicast Test build ad0ec38 (25-12-2017)

$
0
0


Reicast Test build ad0ec38 (25-12-2017)


Voici un nouveau build test de Reicast, le portage Windows de l'émulateur Dreamcast pour Android (lui-même étant à l'origine un portage Android de NullDC).

Attention, ce build est bien un portage pour Windows créé à des fins de test et de débogage, mais sachez que l'auteur n'assure pas de support pour cette version et conseille en cas de problème de revenir à nullDC pour bénéficier d'une version stable sur Windows.
Le développement de NullDC étant stoppé, seul Reicast bénéficie aujourd'hui de mises à jour. L'intérêt ici est donc bien de pouvoir tester sur Windows les évolutions de cet émulateur Dreamcast pour Android. wink.gif

Site officiel : http://reicast.com/

Reicast pour Android sur le Google Play Store

Section Dreamcast

[EMU] Yaba Sanshiro v1.2.2

$
0
0


Yaba Sanshiro v1.2.2


Voici un nouveau build pour uoYabause, émulateur Sega Saturn développé par Devmiyax, qui change de nom par la même occasion pour devenir Yaba Sanshiro avec cette version 1.2.2.

Rappelons que uoYabause (à l'origine un port non officiel de Yabause pour Android) est une version modifiée de Yabause qui améliore la compatibilité des jeux en mode OpenGL.

A noter que cette version Windows de Devmiyax proposée sur le site officiel n'est pas multi-langues (en anglais seulement).
La traduction française de Tradu-France ne saurait tarder.

Liste de compatibilité

Site officiel de uoYabause : http://www.uoyabause.org/

Hébergement des projets de Devmiyax : https://github.com/devmiyax

Section Saturn
Base de données des TOC Saturn et ISO certifiés conformes par Gametronik

[EMU] Nova v0.1.7 Version Française

$
0
0


Nova v0.1.7


Traduction Française


Voici la version française de Nova, émulateur Sega Saturn développé par SteveKwok, traduite en français par Benjamin Siskoo de Tradu-France.
La version officielle distribuée par SteveKwok bénéficiant déjà de la traduction française de Benjamin Siskoo, la seule différence avec cette archive est qu'elle possède en plus tous les fichiers texte traduits également en français.

C'est également l'occasion de consulter le changelog traduit :

Citation
Quelques progrès sur cette nouvelle version. Plusieurs jeux tournent de manière correcte (surtout les jeux en 2D). Voici les nouveautés :

- VDP2 : Correction des bits VRESO du registre TVMD quand les valeurs sont 2 ou 3.
- VDP2 : Correction d'un bug d'ombre avec le sprite (pour le jeu Suiko Enbu et peut être d'autre).
- VDP2 : Ajout de l'accès du byte vers les registres du modèle du cycle (pour le jeu Sengoku Blade).
- SCSP : Implémentation d'un nouvel algorithme pour les fonctions MIBUF et MOBUF pour le MIDI.
- SCSP : Implémentation de l'annulation des sorties/entrées des intrerruptions du MIDI.
- SCSP : Amélioration de l'INTC.
- CDB : Correction du choix du redémarrage de la commande CdPlay, cela permet de jouer l'intro du jeu Steam-Heart de manière correcte.
- Divers : Correction d'un mauvais offset du fichier dans l'analyseur de fichier CUE (simple BIN).
- Divers : Ajout d'une commande FLAGS pour l'analyseur de fichier CUE.


Liste de compatibilité

Source : http://www.tradu-france.com/index.php?page...tory&id=499

Site officiel de la traduction : http://www.tradu-france.com/

Page officielle de Nova : https://twitter.com/realSteveKwok/

Section SEGA Saturn
Base de données des TOC et isos certifiés conformes

[EMU] MAME 0.193

$
0
0


MAME 0.193


Nouvelle release pour l'émulateur arcade par excellence, mais aussi ordi/consoles depuis qu'il a intégré MESS avec sa version 0.162.

Principales nouveautés :

Citation
It’s a bit late for Christmas, but MAME 0.193 is ready today. First of all, let’s get the disclaimers out of the way. We’ve switched to GCC 7 for Windows binaries, and started requiring SSE 2 (Pentium 4, Opteron, Athlon 64, or equivalent) for 32-bit Windows binaries. In the unlikely event that either of these changes causes issues for your use case, you’ll have to build from source. There’s currently an issue with overlay artwork not being displayed when using bgfx video output. Unfortunately we haven’t been able to address this in time for the release. As a workaround, we recommend using Direct3D or OpenGL video output for systems that use overlay artwork (this includes many handheld/tabletop games, Space Invaders, and the Vectrex console). You can track progress on this issue at MAME Testers.

And now, the stuff you’ve all been waiting for: the highlights. We’ve added support for a whole lot of Tiger handhelds based on licensed IP in this release, including the unmissable MC Hammer, Batman Forever, Nightmare Before Christmas, and Robocop 2. We’ve also added some of Tiger’s handheld renditions of popular games from other platforms, like Mortal Kombat, Street Fighter II, Battletoads, and Space Harrier II. On the arcade side, newly working games include prototypes Calcune and In Your Face, a location test version of Teki Paki, PGM2 titles Oriental Legend 2 and Knights of Valour 2 New Legend, and a number of beatmania IIDX titles.

Computer fans don’t need to feel left out this Christmas, either. The Agat-7 floppy drive emulation has been improved to the point where it’s considered working, and the internal HP-9845 printer is now supported. If you’re at all interested in the FM Towns, you need to give this release a try, as r09 has made numerous improvements to sprites and scrolling, and greatly improved keyboard behaviour. There are also some big software list updates across a number of systems.


Changelog :

Citation
0.193
-----


MAMETesters Bugs Fixed
----------------------
- 05902: [Crash/Freeze] (gba.cpp) gba [bombtour]: Game hangs unable to start. (R. Belmont)
- 06683: [Graphics] (surpratk.cpp) suratk: Visible area is too small. (Robbbert)
- 06779: [Crash/Freeze] (coco3.cpp) Mounting Zenix Floppy Disk crashes MAME with floating point exception error. (Dirk Best)
- 06780: [Sound] (midtunit.cpp) Possible Volume balance Issue with Williams ADPCM Soundboard. (hap)
- 06784: [Sound] (bagman.cpp) bagman, sbagman: bagman dying sound plays repetitively when game starts. (AJR)
- 06785: [Interface] (coco3.cpp) Can't change into directories that have a "." prefix in their name. (Vas Crabb)


New working machines
--------------------
4-in-1 [Joe Magiera]
Apollo 13 (Tiger handheld) [hap, Sean Riddle]
Batman Forever - Double Dose of Doom (Tiger handheld) [hap, Sean Riddle]
Battletoads (Tiger handheld) [hap, Sean Riddle]
Calcune (Japan, prototype)
[David Haywood, ShouTime, gamez fan, Sacrilego, Paul Vining, Jeffrey Gray, Fabien Marsaud, Jarrod Wright, Darksoft, Rod_Wod,
Sean Sutton, Surgeville, The Dumping Union]
Chess King Master [hap, Berger]
Fidelity Designer Mach III Master 2265 [hap, yoyo_chessboard]
Fonas 3 in 1: Football, Basketball, Soccer [hap, Sean Riddle]
Gakken Invader 2000 [hap, Sean Riddle]
HP 2645A [F.Ulivi]
In Your Face (North America, prototype)
[ShouTime, Darksoft, Ryan Holtz, Surgeville, Sean Sutton, gamez fan, Smitdogg, The Dumping Union]
Joker Poker With Hi-Lo Double-Up [Joe Magiera]
Karnov (Tiger handheld) [hap, Sean Riddle]
MC Hammer: U Can't Touch This (Tiger handheld) [hap, Sean Riddle]
Mortal Kombat (Tiger handheld) [hap, Sean Riddle]
Nightmare Before Christmas (Tiger handheld) [hap, Sean Riddle]
Robocop 2 (Tiger handheld) [hap, Sean Riddle]
Slot (unknown bootleg?) [Alessandro Ghirardi, Lorenzo Fongaro]
Space Harrier II (Tiger handheld) [hap, Sean Riddle]
Street Fighter II (Tiger handheld) [hap, Sean Riddle]
TelePachi Fever Lion (V1.0) [Rod_Wod, Hammy, The Dumping Union]
The King of Fighters '98: Ultimate Match HERO (China, V100, 09-08-23)
[Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
The Shadow (Tiger handheld) [hap, Sean Riddle]
Vulcan XL 25 [hap, Sean Riddle]


New working clones
------------------
A-Blast (Japan) [system11, The Dumping Union]
Amigo (bootleg of Amidar, set 2) [f205v, The Dumping Union]
Attack (Defender bootleg) [ARPA, Recreativas.org, The Dumping Union]
Blood Bros. (US) [Bill D., The Dumping Union]
Blue's Journey / Raguy (ALH-001) [Razoola]
Fantasy (Germany, set 2) [Corrado Tomaselli, The Dumping Union]
Fidelity Designer Mach IV Master 2325 [hap, yoyo_chessboard]
G.I. Joe (Asia, AA) [coolmod, The Dumping Union]
Galaxian Growing Galaxip / Galaxian Nave Creciente (Recreativos Covadonga Spanish bootleg)
[ARPA, Recreativas.org, The Dumping Union]
Jolly Card (Italian, bootleg) [Team Europe, Rock Shebbich]
Coleco Head to Head Hockey (COP420L version) [hap]
Coleco Head to Head Soccer (COP420L version) [hap]
Oriental Legend 2 (V101, Oversea) [Jeremy Romine, Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
Oriental Legend 2 (V103, Oversea) [Jeremy Romine, Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
Oriental Legend 2 (V104, Oversea) [Jeremy Romine, Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
Robin Hood (Tiger handheld) [hap, Sean Riddle]
Super Bagman (Itisa, Spain) [f205v]
SWTPC 6800 Computer System (with MIKBUG) [AJR]
Teki Paki (location test)
[ShouTime, Mouloud Bessaad, Dulleron, Christian Ricolleau, Marisol Nunez Serrano, Renato Mucciarelli, Jeffrey Gray, John Wilke,
Darksoft, Ryan Holtz, Smitdogg, The Dumping Union]
Twin Brats (set 1) [caius, The Dumping Union]
West Story (bootleg of Blood Bros., set 2) [Osso, caius, The Dumping Union]


Machines promoted to working
----------------------------
beatmania IIDX 4th style (GCA03 JAA) [smf, R. Belmont, Sarah Purohit]
beatmania IIDX 6th style (GCB4U JAB) [smf, R. Belmont, Sarah Purohit]
beatmania IIDX 7th style (GCB44 JAA) [smf, R. Belmont, Sarah Purohit]
beatmania IIDX 8th style (GCC44 JAA) [smf, R. Belmont, Sarah Purohit]
beatmania IIDX Substream with DDR 2nd Club Version 2 (984 A01 BM) [smf, R. Belmont, Sarah Purohit]
Dodonpachi Daioujou Tamashii (V201, China) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
Knights of Valour 2 New Legend (V302, China) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
Oriental Legend 2 (V104, China) [Jeremy Romine, Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
San Francisco Rush: The Rock (boot rom L 1.0, GUTS Oct 6 1997 / MAIN Oct 16 1997) [Ted Green]


Clones promoted to working
--------------------------
Action Fighter (FD1089B 317-unknown) [David Haywood]
Action Fighter (FD1089B 317-unknown, analog controls) [David Haywood]
Action Fighter (System 16B, FD1089A 317-0018) [David Haywood]
Action Fighter (System 16B, FD1089B 317-unknown) [David Haywood]
Action Fighter (System 16B, FD1089B 317-unknown, analog controls) [David Haywood]
Agat-7 [shattered]
beatmania IIDX 6th style (GCB4U JAA) [smf, R. Belmont, Sarah Purohit]
Knights of Valour 2 New Legend (V300, China) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
Knights of Valour 2 New Legend (V301, China) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
Oriental Legend 2 (V101, China) [Jeremy Romine, Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
Oriental Legend 2 (V103, China) [Jeremy Romine, Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
Tazz-Mania (Arfyc / Rodmar bootleg) [Ivan Vangelista]


New machines marked as NOT_WORKING
----------------------------------
Chess Champion: Delta-1 [hap, Berger]
Golden Hexa [Yohji, Smitdogg, The Dumping Union]
Green Lizard (AHG1623, US) [Roberto Fresca]
Hexa President [Yasu]
Honkey Tonk - Cash Express (BHG1455, US) [Roberto Fresca]
Keep Your Hat On (BHG1204, US) [Roberto Fresca]
Multi Game IV (V.Ger 3.44) [Team Europe]
Ninja Gaiden (Tiger handheld) [hap, Sean Riddle]
Konami Picno [Team Europe, SSJ, Robbbert]
Konami Picno 2 [Team Europe, SSJ, Robbbert]
Pitch Hitter - Baseball Challenge [unknown]
Real Battle Super Phoenix Mahjong (Version 4.1) [Peter Wilhelmsen, The Dumping Union]
Shuriken Boy [rod_wod, The Dumping Union]
Torarechattano - AV Kantoku Hen [system11, ShouTime, The Dumping Union]
Wild Africa (AHG1535, US) [Roberto Fresca]


New clones marked as NOT_WORKING
--------------------------------
Boot Scootin' (AHG1547, US) [Roberto Fresca]
Bumble Bugs (CHG0479-99, US) [Roberto Fresca]
Chicken (01J01886, NSW/ACT) [Roberto Fresca]
Chicken (RHG0730-99, US) [Roberto Fresca]
Creature from the Black Lagoon (L-4) [PinMAME]
Dangerous Curves (Ver 2.9 O) [Muddymusic, Porchy, The Dumping Union]
Death Crimson OX (Rev A) [Jorge Valero, ClawGrip, DU]
Enchanted Forest (AHG1615, US) [Roberto Fresca]
Enchanted Forest (JHG0415-99, US) [Roberto Fresca]
Ericsson Step/One [Fredrik Ohrstrom]
Filthy Rich (English) [Roberto Fresca]
Inca Sun (01J01946, Venezuela) [Roberto Fresca]
Panasonic JB-3000 [Edstrom]
King Galah (AHG1625, US) [Roberto Fresca]
Mine, Mine, Mine (NHG0416-99, US) [Roberto Fresca]
Money To Burn (English) [Roberto Fresca]
Mountain Money (BHG1464, US) [Roberto Fresca]
Penguin Pays - Cash Express (AHG1544, US) [Roberto Fresca]
Penguin Pays (OHG0417-02, US) [Roberto Fresca]
Penguin Pays (OHG0417-03, US) [Roberto Fresca]
Queen of the Nile (AHG1608, US) [Roberto Fresca]
Queen of the Nile (GHG4091-03, US) [Roberto Fresca]
Reel 'Em In (English) [Roberto Fresca]
San Francisco Rush 2049: Tournament Edition Unlocked [rtw, Stig Remnes]
Striker Xtreme (1.01 Italy) [PinMAME]
Triumph-Adler alphatronic P2 [rfka01, helwie44]
Triumph-Adler alphatronic P2U [rfka01]
Triumph-Adler alphatronic P30 [rfka01, helwie44]
Wild Cougar (AHG1531, US) [Roberto Fresca]
Wild Cougar (NHG0296-07, US) [Roberto Fresca]
Wild Cougar (NHG0296-99, US) [Roberto Fresca]
Winning Bid (English) [Roberto Fresca]


New working software list additions
-----------------------------------
cd32:
Akira, Banshee, Chambers of Shaolin, Fire Ice - The Daring Adventures of Cool Coyote, Rise of The Robots, Seek And Destroy,
Shadow Fighter [EoceneMiacid]
gmaster: Car Racing, Move It [SSJ, PeT]
ibm5150:
Advanced Dungeons & Dragons - Curse of the Azure Bonds (V1.0), Advanced Dungeons & Dragons - Pool of Radiance (5.25"),
Super Hang-On [ArcadeShadow]
Echecs 3D (French) [breiztiger]
A-10 Tank Killer (1.1), A-10 Tank Killer (1.5), IBM Personal Computer DOS (Version 1.10, Master diskette),
IBM Personal Computer DOS (Version 2.00, Master diskette), IBM Personal Computer DOS (Version 2.10, set 3) [Justin Kerk]
ibm5170:
Ontrack Disk Manager [Curt Coder]
1869 - Erlebte Geschichte Teil I (German), 3000 Icons for Windows, Classic Road 2, Gravis Utilities V2.1,
Gravis UltraSound (GUS) Installation - V3.53, Lotus 1-2-3 Release 3 (5.25"), Lotus 1-2-3 Release 3.1,
MS-DOS (Version 6.2/V, Upgrade) (Japanese) [Justin Kerk]
ibm5170_cdrom:
Noi Siamo Angeli (Italian), Pompei AD LXXIX [Arena80.it]
We Are Angels: Ein Engel schlaegt zu! (German) [archive.org]
Alien Rampage (v1.13), Crusader - No Remorse (v1.23), Iron Blood, Prototype, Rise 2 Resurrection - Director's Cut, Sideline,
Turrican II - The Final Fight [EoceneMiacid]
The UltraSound CD, The UltraSound Experience [Justin Kerk]
Arabian Kid, Claw (Japan v1.2), Doka-chan no Building Panic (Japan), Doom II for Windows 95 (Japan), Electronic Popple (Japan),
Golly! Ghosts! Goal! (Japan), Halloween Harry in Zombie Wars, Iwatobi Penguin Rocky & Hopper DeJig Puzzle (Japan), Orgaslave,
Pauly Mouse (Japan), PoiPon (Japan), Segata Sanshirou Choujin Densetsu, Silkroad Hoshi no Shima no Monogatari,
Space Invaders for Windows, W.Pressure (Japan) [Rod_Wod]
Lexmark Z22 / Z32 Color Jetprinter, Mustek Power of Scanning, Rayman (US v1.21), Viper -V16- RISE (International),
Viper -V16- Imagine (International) [The Onion Knight]
Alien Incident (Eng, Fre, Ger, Fin) (v1.30) [unknown]
lynx: Ponx [anonymous]
pce_tourvision:
Final Soldier, PC Genjin - Pithecanthropus Computerurus, Splatterhouse, Tenseiryuu - Saint Dragon, Tora e no Michi,
Violent Soldier [system11, The Dumping Union]
psx:
Chou Jikuu Yousai Macross - Ai Oboete Imasu ka (Japan), Fire Pro Wrestling G (Japan) (v1.1), Gradius Gaiden (Japan) (v1.1),
Gunners Heaven (Japan), Hokuto no Ken - Seikimatsu Kyuuseishu Densetsu (Japan),
Jikkyou Oshaberi Parodius - Forever with Me (Japan), Kaette Kita Cyborg Kuro-chan (Japan), Macross Digital Mission VF-X (Japan),
Macross VF-X2 (Japan), Super Robot Taisen Alpha Gaiden - Premium Edition (Japan),
Super Robot Taisen Alpha Gaiden - Shokai Genteiban (Japan), Super Robot Taisen Alpha (Japan) (v1.1),
Super Robot Taisen Complete Box (Japan), Super Robot Taisen F (Japan), Super Robot Taisen F Kanketsuhen (Japan),
Zanac X Zanac (Japan) [EoceneMiacid]
ti95_cart: Mathematics Library, Statistics Library [unknown]


New NOT_WORKING software list additions
---------------------------------------
cd32:
Alien Breed - Special Edition + Qwak, Alien Breed 3D, Alien Breed - Tower Assault, Alfred Chicken, The Chaos Engine,
The Classic Lotus Trilogy, Disposable Hero, Project-X + Ultimate Body Blows, Super Putty, Total Carnage [EoceneMiacid]
fmtowns_cd: Ishin no Arashi, Sangokushi II, Zan III - Ten'un Ware ni Ari [Reuental]
ibm5150: IBM Personal Computer DOS (Version 1.10) (Master diskette, alt) [Justin Kerk]
ibm5170:
Lotus 1-2-3 Realease 3 (3.5") [Curt Coder]
1942 - The Pacific Air War, AIV Networks (German), Gravis UltraSound BONUS Software Installation v. 1.52 [Justin Kerk]
ibm5170_cdrom:
Boorp's Balls, Geo ~The Iron Age~ (Japan), Heart of Darkness (Japan v1.1.05), Jake Burst (Japan), Kung-Fu Hero Akimbo Lee,
Moon Dragon (Japan), Twinbee Paradise In Donburi Shima [Rod_Wod]
Zyclunt [EoceneMiacid]
King's Quest - La Maschera dell'Eternita [The Onion Knight]
pcfx:
Amateur Teikyou CD-ROM, Battle Heat, Can Can Bunny Extra DX, Der Langrisser FX, Doukyuusei 2, Dragon Knight IV, Farland Story FX,
Fire Woman Matoigumi, Fushigi no Kuni no Angelique, Megami Paradise II, Pia Carrot e Youkuso!! - We've Been Waiting for You,
Sotsugyou II FX - Neo Generation [EoceneMiacid]
picno:
Anime Enikki, Kanji Club, Montage, Picno Art Puzzle, Picno de 1 2 3, Picno de A B C, Picno de A I U E O, Real Montage,
Shirayuki-hime Monogatari [Team Europe, SSJ]


Translations added or modified
------------------------------
French [SSTSylvain]
Italian [theheroGAC]
Portuguese (Brazil) [Wellington Uemura]


Source Changes
--------------
-swtpc: Split into two systems (SWTBUG and MIKBUG), and added preliminary SS-50 I/O bus. [AJR]

-et3400: Add Reset key and Segment Test input. [AJR]

-Fixed -listdevices' misplacement of subdevices in some configurations. [AJR]

-m6809: Started resolving the great MC6809/MC6809E device type/clock divider mix-up. [AJR]

-Added generic ripple counter device. [AJR]

-Added Seals 8K SC Memory Board to S-100 bus emulation. [AJR]

-Fixed random strings of question marks in displayed key names. [AJR]

-igs036crypt.cpp: Added support for kof98umh, and made key tables compatible with format uploaded by ARM CPU. [Andreas Naive]

-i386: x87 bug fixes and FERR support. [Andrey Merkulov]

-i8087: Fixed regression in Fanuc driver pending further investigation. [Andrey Merkulov]

-route16.cpp: Added player 2 inputs to T.T. Mahjong. [Angelo Salese]

-vgmplay.cpp: Added preliminary YM2608 OPNA support. [Angelo Salese]

-attache816: Enabled MCFG_QUANTUM_PERFECT_CPU on the 8086 - fixes deadlock when writing to RAM disk. [Barry Rodewald]

-z180: Fixed Z180_RCR_REFW, and added Wait State Generator (DCNTL) support. [BartmanAbyss]

-i8087: Created seperate 8087 device. [Carl]

-pet: Fixed video RAM mirroring. [Curt Coder]

-weststory: Verified sprite data by converting to bootleg format and figuring out what was scrambled from there. [David Haywood]

-micro3d: Added diagnostic terminals to the DrMath and VGB boards. [Dirk Best]

-prodigy: Added basic LAY to SVG XSLT filter. [Edstrom]

-myb3k updates: [Edstrom]
* Added ISA8 bus, moved FDC to ISA8 card, and added COM card and two new FDC cards.
* Added PIT, PIC, DMA and PPI devices.
* Corrected clocks, crystals and switches.
* Split ROM into BIOS and character generator, as physically present.
* Added clones for Ericsson Step/One and Panasonic JB-3000 rebranded versions (ROMs undumped for latter).

-myb3k.cpp: Fixed keyboard and audio - DOS 1.25 boots and runs BASIC demo. [Edstrom, Fredik Ohrstrom, Mattis Lind]

-trs80m2kb.cpp: Added missing keyboard controller ROM. [Edstrom, Sean Riddle]

-Added a preliminary rewind feature based on save states. [feos]

-myb3k: Added keyboard device and preliminary support for Ericsson Step/One keyboard. [Fredrik Ohrstrom]

-hp9845: Added high-level emulation of internal printer. [F.Ulivi]

-Fixed and improved metadata for CP-450 and CD-6809 CoCo FDCs. [Felipe Sanches]

-omti8621: Use custom brief instance name "disk" for compatibility with previous MAME versions. [Hans Ostermeyer]

-apollo_kbd: Handle virtual Num Lock toggle inside the devices. [Hans Ostermeyer]

-Atmel AIC: Implemented most features. [MetalliC]

-ymz774 improvements: [MetalliC]
* Implemented sequencer and SQC, and fixed SEQ/SQC save states.
* Added channel volume delayed transition.
* Implemented channel/SEQ pause/resume.

-ymz770: Implemented CHAN/SEQ "keep playing" command. [MetalliC]

-tms9995: Fixed READY check on RESET (auto-waitstate). [Michael Zapf]

-Updated GENie, BGFX, and BX, and added BIMG since it is separated now. [Miodrag Milanovic]

-Converted disassemblers to independent classes. [O. Galibert]
* All architectures are available in unidasm, and paged/non-linear program counters are supported better.

-emumem: Templated address_space::direct on address shift. [O. Galibert]
* Address passed to {read|write}_* on address_space or direct_read_data is now the logical address (not byte offset).

-ide: Disambiguated 16- and 32-bit CS access, and added non-space CS access methods. [O. Galibert]

-memory: Removed some space parameters from the apple2 domain. [O. Galibert]

-interpro: CPU and MMU improvements. [Patrick Mackinlay]
* Implemented most clipper CPU and MMU exceptions.
* Completed C300 instructions, adjusted for C400.
* Improved CAMMU dynamic translation and added faults.
* Refactored C300 CAMMU into separate instruction/data instances.
* Configurable IOGA and SR bus memory access.

-dp8510: Added new device emulating the National Semiconductor DP8510 BITBLT processing uni. [Patrick Mackinlay]
* Used in the InterPro GT family graphics boards.

-nscsi: Use CHD ident metadata for inquiry. [Patrick Mackinlay]

-Aristocrat MK5 updates: [Roberto Fresca]
* Redumped the following sets so they have correct checksums and boot: Inca Sun (DHG1577, US), Loco Loot (AHG1513, US),
Unicorn Dreaming (BHG1584, US).
* Removed Margarita Magic set 2 found to be a corrupt dump.

-riscpc: Fixed ROM load for rpc600. [R. Belmont]

-twinkle: Made many fixes to waveram banking and DMA - most sets are semi-playable now. [R. Belmont, Sarah Purohit]

-gba: Added various mirrors and fixed byte-wide VRAM/PRAM/OAM access. [R. Belmont]

-fmtowns improvements: [r09]
* Improved horizontal scrolling/positioning.
* Fixed mouse cursor moving on its own in Data West games.
* Implemented half-size sprites and sprite rotation.
* Fixed kana input and identified missing keys.

-TMS9995: Fixed debugger do command (thanks to Ryan Holtz). [Robbbert]

-Cortex: Made system usable although not complete. [Robbbert]

-Amatic Multi Game IV: Decrypted program ROM, added proper keys, created new machine configuration (also used for
Switched Multi Game III), and added third 8255 PPI. [Roberto Fresca]

-mc1502: Added BIOS 7.2 and TODO list. [shattered]

-agat7: Added 840KB floppy HLE and made some minor fixes, can be considered working. [shattered]

-twinkle updates: [smf]
* Changed RF5C400 clock to match notes added 8MB of dummy RAM to the RF5C400, and adjusted the banking so sounds play correctly.
* Improved LED font from available reference sources, mapped lamps and DIP switches, and added basic internal artwork. [smf]

-twinkle: Changed security card padding from 0x00 to 0xff, added dumps for 4th and 5th, and scrubbed serial numbers. [smf, Guru]

-RF5C400 updates: [smf]
* Converted to use device_rom_interface.
* Save/restore the external memory registers.
* Moved static variable into device state.
* Fix the commented out osd_printf_debug.
* Added skeleton for reading and writing channel register 0x0F (used by beatmania IIDX games).

-Refactored 680x0 so that member variables aren't public. [smf]

-Stopped save and load logging timers unless VERBOSE is set. [smf]

-seattle: Added gearshift to sfrush and sfrushrk. [Ted Green]

-atlantis/vegas: Fixed banking for DENVER and DSIO DCS audio. [Ted Green]

-et3400: Added better layout views including display labels and clickable keypad (github issue #2862). [Vas Crabb]

-arm7 changes:
* Fixed misaligned 16-bit loads (thanks to MoochMcGee for report). [Vas Crabb]
* Made IGS036 CPU derive from ARM946 (ARM9 implementation of ARMv5T with MPU). [David Haywood]
* Made LDMIA/STMIA align to 32-bit boundary. [endrift, R. Belmont]
* Made misaligned memory accesses match ARM9 behaviour. [MetalliC]

-pgm2.cpp changes:
* Made RTC tick and removed now-unnecessary patch from orleg2. [MetalliC]
* Documented debug features. [MetalliC]
* Made igs036 emulation use uploaded decryption tables for kov2nl and orleg2. [David Haywood]
* Use sprite decryption keys uploaded by games where we have internal ROM. [MetalliC, David Haywood]
* ICRW sim improvements. [MetalliC, Lord Nightmare]
* Converted memory card to an image device and added default card images to ROM sets. [MetalliC, David Haywood]
* Allow ddpdojh to run code from RAM rather than treating RAM as ROM. [David Haywood]

-Fixed Batrider's audio CPU clock (should be 32MHz/6). [Alex Marshall]

-mario.cpp: Verified marioo is revision G, and identified unknown PROM as main CPU memory map decoding PROM. [Bryan McPhail]

-cps1.cpp: Added yi22b.1a PAL dump and confirmed lwio.12e dump for 1941j. [caius, robotype]

-stlforce.cpp: Corrected OKI clock for twinbrat and clones. [caius]

-gngprot: Added correct character ROM. [chris @ windy gaming, Joe Magiera, nightmaretony]

-ironhors.cpp: Measured clocks. [Corrado Tomaselli]

-Added hand-made priority PROM for In Your Face. [dink]

-aristmk5: Updated layouts. [Heihachi_73]

-alphatpx: Identified more keys. [helwie44]

-pc_vga.cpp: Left-shift CRTC start address depending on mode, thanks to DOSBox-X (github issue #2954). [MoochMcGee]

-play_2.cpp: Updated cop402 ROM for zira. [PinMAME]

-cps1.cpp, kenseim.cpp: Reqplaced ioc1 PAL logical equivalent with real dump from an unprotected device. [Porchy, The Dumping Union]

-alphatpx: Added sound emulation. [rfka01]

-alphatpx: Made many improvements to emulation and documentation. [rfka01, helwie44, Carl]

-compc.cpp, pc10iii: Added BIOS v4.35c and matching character generator ROM. [rfka01]

-tispeak: Added correct Speak & Spell 1978 MCU ROM. [Sean Riddle]

-segae.cpp: Corrected ROM labels for Hang On Jr. [ShouTime]

-Corrected years for a number of systems: [sjy96525]
* Galaxian 3 - Theater 6 : Project Dragoon, Galaxian 3 - Theater 6 J2 : Attack of The Zolgear, LD Mahjong #4 Shabon-Dama,
Master's Golf, Correct Operation Thunder Hurricane, Paca Paca Passion, Panic Park, Soreike! Anpanman Popcorn Factory,
Virtua Striker 2 '99

-Improved controls for Landing Gear, Hyper Bishi Bashi Champ, and Salary Man Champ. [sjy96525]

-Raise a fatal error if lua console is requested but the console plugin is not found (rather than crashing). [Sylvain Glaize]

-cdi.cpp: Decapped and dumped quizard3 MCU. [Team Europe]


Site officiel : http://www.mamedev.org/

Section MAME

[EMU] MESS / MESSUI 0.193

$
0
0


MESS / MESSUI 0.193


Tout comme MAME et MAMEUI, MESS et MESSUI nous arrivent en version 0.193.

Pour rappel, depuis la version 0.180, MESSUI a supprimé la partie arcade de MAME et est redevenu un émulateur exclusivement ordi/consoles comme MESS. Ce changement s'accompagne d'ailleurs aussi d'une nouveauté pour MAMEUI qui adopte l'interface de MESSUI, autrement dit l'ancien MESSUI est devenu le nouveau MAMEUI. Et le nouveau MESSUI est donc similaire à MAMEUI mais sans l'arcade.

MESS quant à lui continue de supporter seulement l'émulation ordi/consoles, mais sans l'interface de MESSUI.

Ces 2 builds sont toujours compilés et maintenus par Robbbert.

A noter qu'à partir de cette version, vous n'avez plus besoin d'installer MAME avant de procéder à l'installation de MESS/MESSUI.

Changelog :

Citation
- The download of MESS and MESSUI is now a full package with all needed files. There's no need to download MAME as well.


Site officiel : http://messui.1emulation.com/

Forum des releases : http://www.1emulation.com/forums/forum/125-messui/

Retrouvez MESS et MESSUI dans diverses de nos sections comme celle de la Funtech Super Acan (set No Intro).

[EMU] MAMEUI 0.193

$
0
0
MAMEUI 0.193


MAMEUI [précédemment Mame32] est la version GUI de MAME, et c'est donc la version la plus utilisée.

Si l'on devait autrefois la version de MAMEUI64 à JohnIV, aujourd'hui les 2 builds 32 et 64 bits sont compilés et maintenus par Robbbert. Ils comprennent MAME dans son intégralité (y compris MESS) et sont disponibles sur le site de MESSUI.
A noter que depuis la version 0.180, MAMEUI adopte l'interface de l'ancien MESSUI (plus aboutie), ce dernier redevenant comme précédemment un émulateur multi ordi/consoles seulement (le support de l'arcade étant exclusivement réservé à MAMEUI).

Rendez-vous sur le site officiel de MAMEUI64 pour les packs de screenshots et d'icônes.

Tout comme MAME, le voici donc qui débarque en version 0.193.

Site officiel des builds : http://messui.1emulation.com/index.html

Forum des releases : http://www.1emulation.com/forums/forum/125-messui/

Site officiel de MAMEUI64 : http://www.mameui.info/

Section MAME

[EMU] ARCADE 0.193

$
0
0


ARCADE 0.193


ARCADE est une version dérivée de MAME pour Windows maintenue par Robbbert et basée sur le code source du défunt MAMEUIFX.

Tout comme MAMEUIFX avant lui, ce build supporte seulement l'émulation arcade, MESS étant exclu du projet.
Les jeux "bonus" qui étaient présents dans MAMEUIFX ne sont par contre plus supportés par ARCADE, cependant vous pouvez les retrouver dans le build nommé HBMAME.

Tout comme MAME, le voici donc qui débarque en version 0.193.

Changelog :

Citation
– Nothing of significance


Site officiel : http://arcade.mameworld.info/

Forum des releases : http://www.1emulation.com/forums/forum/127-arcade/

Section MAME

[EMU] Altirra 3.00

$
0
0
Altirra 3.00




Voici une nouvelle release pour Altirra, émulateur des ordinateurs Atari 8 bits (400/800, 1200XL, 600/800XL, 130XE, XEGS) et de l'Atari 5200, qui passe en version 3.00.

Changelog :

Citation
Version 3.00: [December 28, 2017]

[changes]

- Devices: Internal device tree storage has changed. Device trees may need to be remade.
- Input: Added detection and button naming for DualShock 4 controllers.
- VBXE: VideoBoard XE configuration has been moved from the menu to a device entry.

[features added]

- Cassette: Added initial support for turbo tape decoding.
- Cassette: Mounted tape is now persisted along with other mounted images.
- Cassette: %%-age position is now shown on HUD.
- Cassette: Improved FSK decoder.
- Cassette: Added analysis tool to compare raw signal against FSK and turbo decoder outputs.
- Cassette: Added option to export decoded tape back out as audio.
- Debugger: History pane now has a more powerful loop detector that can handle larger loops and call/loop nesting.
- Debugger: History pane can now label each instruction with tape position.
- Debugger: .tapedata command now accepts position by sample (-s).
- Debugger: Added bsc command to change condition on a breakpoint.
- Debugger: Undocumented store and read/modify/write instructions are now shown with write symbols rather than read symbols.
- Debugger: Extended .pia command output.
- Debugger: .basic_dumpline now supports reading program text from extended memory.
- Debugger: ~ (target info) command displays coprocessor types and speeds.
- Debugger: Added support for per-instruction breakpoints.
- Debugger: u (unassemble) command now has switches to track 65C816 M/X/E state.
- Debugger: Memory access breakpoints are now supported in banks $01-FF.
- Debugger: added bta (set tracepoint on memory access) command.
- Debugger: db/dw/dsb/dsw/dsd expression operators now accept 24-bit addresses.
- Debugger: Symbols can now be present above bank 0.
- Devices: Added browser device (B:).
- Devices: Added feature to IDEPlus 2.0 to guard against NVRAM corruption on reset during clock reads.
- Devices: Added XEL-CF adapter emulation.
- Devices: Added Rapidus Accelerator emulation.
- Devices: An automatic reboot is now requested before adding or removing devices that practically require one.
- Disk: ATX images are now saved with a unique creator code.
- Disk: Added support for ATX images with MFM tracks.
- PCLink: Added option to use creation timestamps passed in commands.
- SCSI: Fast/slow block storage speed is now implemented on SCSI buses.
- UI: Added support for per-monitor V2 DPI awareness in Windows 10 Creator's Update.
- VBXE: Added option to emulate FX1.24 or FX1.26 behavior.
- VBXE: Overlay collision detection is now implemented.
- VBXE: Improved blitter timing precision to sub-scanline.

[bugs fixed]

- AltirraOS: Fixed polarity of CKEY flag.
- ATBasic: Added compatibility workaround for programs that use locations 183 and 184 to read the current DATA line.
- Cartridge: Fixed error when loading untagged cartridge from drag-and-drop stream source.
- Cheats: Fixed sorting issues in active list.
- CPU: Fixed 65C816 being reverted to emulation mode when changing CPU speed dynamically.
- CPU: Interrupts in 65C816 emulation mode now force K=0.
- CPU: Fix incorrect extra cycle for opcode $04 (NOP zp).
- Debugger: Disassembly window now scrolls properly above bank 0.
- Debugger: Improved breakpoint and stepping behavior with coprocessors.
- Debugger: Fixed incorrect execution history timings for Percom disk drives.
- Debugger: Fixed crash when toggling breakpoints through UI on top of hidden break/tracepoints from loaded symbols.
- Debugger: Fixed crash with certain command alias patterns using wildcards.
- Devices: Fixed IDEPlus 2.0 to have internal SDX at higher priority than external cart.
- Devices: Fixed MIDI SysEx message parsing issues with MidiMate emulation.
- Disk: Tightened validation when mounting MyDOS filesystems.
- Disk: Fixed crash when expanding archives in filesystems with empty directories.
- Display: Improved display recovery when secondary monitors are turned on or off.
- Display: Added workaround for breaking change in Windows 10 build 1709 that caused D3D9 exclusive fullscreen mode to not render.
- Display: Fixed some reporting and stability issues in custom D3D9 shader effect system.
- IDE: Serial number field in identify command data is now padded with spaces.
- PCLink: Directory search operations now return creation time instead of last write time.
- POKEY: Serial output data is now truncated when the output clock is stopped.
- POKEY: Fixed keys not being immediately recognized in raw mode when exiting init mode.
- UI: Fixed /type not working on cold boot.
- UI: Fix garbage when pasting text copied from WordPad.
- VBXE: Attribute map is now constrained to 43 cells rather than a lower limit of 8 pixels horizontally.
- VBXE: Added emulation of color 0 bug in GR.11 in FX1.24 core.
- VBXE: Blit pattern width field is now 6 bits instead of 7.
- VBXE: Overlay priority is reset to $FF at top of XDL.



Site officiel : http://www.virtualdub.org/altirra.html

Section Atari 8bits
Section Atari 5200 (Goodset)
Set No Intro Atari 5200

[EMU] Pantheon 6.598

$
0
0
Pantheon 6.598


Pantheon est un émulateur multi-systèmes sous Windows toujours en cours de développement et bénéficiant d'une interface graphique agréable et intuitive.
Son autre particularité est que l'on peut télécharger les jeux directement via l'émulateur par un simple clic.



Sont supportés pour l'instant les systèmes suivants :

- Acorn Atom
- Acorn Electron
- Acorn BBC Micro
- Atari 2600
- Atari 5200
- Atari 7800
- Atari 800/XE
- Atari Lynx
- ColecoVision
- Commodore PET
- Magnavox Odyssey 2
- Mattel Intellivision
- Ordinateurs MSX
- Sega Master System
- Sega Megadrive/Genesis
- Sega Game Gear
- Nintendo GameBoy

Le support de l'Amstrad CPC, de l'Atari Jaguar et autres ordinateurs Commodore est en cours de développement.

Le voici donc qui passe en version 6.598.

Principales nouveautés de cette version :

Citation
This last release in 2017, brings you dozens of great games for the Sega Mega Drive/Genesis: Alisia Dragoon, Blue Almanac, Call of Duty Ghosts, Ecco the Dolphin, FIFA Soccer 97, Last Action Hero, Pac-Mania, Slap Fight, Shi-Kin-Jou, Twin Hawk, Whip Rush, and more... Happy New Year!


Changelog :

Citation
Pantheon 6.598

-games for Sega Genesis/Mega Drive: A Q Renkan Awa, Action 52, Air Diver, Alisia Dragoon, Astro Duel, B.O.B., Barbie Super Model, Barbie Vacation Adventure, Bimini Run, Blue Almanac, Brian Lara Cricket '96, Cal Ripken Jr. Baseball, Call of Duty Ghosts, Castlevania: Bloodlines, Championship Pool, Chibi Maruko-Chan: Waku Waku Shopping, College Football's National Championship, College Football's National Championship II, Congo - The Game, Dangerous Seed, Dino Dini's Soccer, DJ Boy, Donald Duck in Maui Mallard, Dynamite Duke, Ecco the Dolphin, Ecco: The Tides of Time, Exodus: Journey to the Promised Land, F1 Circus MD, Fantastic Dizzy, Fatal Fury, Fatal Fury 2, FIFA Soccer 97, Flicky, G-LOC - Air Battle, Gem Quest, Ghostbusters, Gunstar Heroes, HardBall!, HardBall III, Hercules 2, Hyper Marbles, Indiana Jones and the Last Crusade, Jammit, Jeopardy! Sports Edition, Joe Montana II: Sports Talk Football, Last Action Hero, Ma Qiao E Mo Ta: Devilish Mahjong Tower, Magic Bubble, Mahjong Cop Ryuu: Shiro Ookami no Yabou, Mallet Legend, Mario Andretti Racing, Mega SWIV, MIG-29 Fulcrum, MK5: Mortal Combat - Sub Zero, NHL Hockey '94, No Escape, Pac-Mania, Paperboy, Paperboy 2, Pocket Monster, Pocket Monster II, Premier Manager, Pyramid Magic, Pyramid Magic II, Pyramid Magic III, Rampart, Rise of the Robots, Rolling Thunder 2, Rolling Thunder 3, Samurai Shodown, Samurai Spirits II, Sesame Street: Counting Cafe, ShiKinJou, Shougi no Hoshi, Slap Fight, Sonic Jam 6, Sorcerer's Kingdom, Sparkster: Rocket Knight Adventures 2, Strider, Strider Returns: Journey From Darkness, Super Baseball 2020, Taikou Risshiden, Tecmo Super Bowl, Tecmo Super Bowl II: Special Edition, Tecmo Super Bowl III: Final Edition, Tetris, The Jungle Book, The King of the Fighters '98, Top Fighter 2000 MK VIII, True Lies, Twin Hawk, Uncharted Waters, Virtual Pinball, Wacky Worlds Creativity Studio, Waterworld, Whip Rush, Yi Men Ying Lie: Yang Jia Jiang, Zoom!


Site officiel : http://bostjan-grandovec.si/Content/News.htm

Retrouvez cet émulateur dans toutes les sections concernées sur GT, comme par exemple celle de l'Atari 5200. wink.gif

[EMU] MAJ en VRAC 2017

$
0
0
Salut les gamers !

Vous trouverez ci-dessous le listing des nouveautés qui ont eu lieu au cours de l'année 2017 et que je n'ai pas eu le temps d'annoncer en news. Au programme, de simple mises à jour d'émulateurs déjà présents, ou bien des ajouts de nouveaux émulateurs qui n'étaient pas encore dans nos sections auparavant.

Par contre, mon temps étant compté en ce jour de la Saint Sylvestre, aucun lien n'est fourni et je vous laisse donc aller chercher vous-mêmes ce qui vous intéresse dans les sections concernées. De même pour les changelogs, ce qui serait vraiment trop long, vous pouvez toujours vous rendre sur les sites officiels pour les consulter (liens présents sur les fiches des émulateurs). wink.gif

Je vais commencer par les ajouts de nouveaux émulateurs avant de lister l'intégralité des programmes mis à jour depuis le début de l'année.

Ajout de :
  • Gearboy 2.3, un émulateur Game Boy / Game Boy Color open source et développé sous licence GPL pour Windows.
  • KIxxx1.2RC2 PC, un émulateur Ultra 64, version améliorée de U64Emu.
  • Any-Yes 0.2.0, un nouvel émulateur NES codé en java et apparu en début d'année.
  • Roland 0.70, un émulateur Amstrad/Schneider CPC 464/664/6128 développé pour Windows et Linux sous licence GPL.
  • hhugboy 1.2.1, un émulateur Game Boy / Game Boy Color basé sur GEST v1.1.1.
  • Nestopia Undead Edition 1.48, un émulateur NES, version améliorée du célèbre Nestopia.
  • Wataroo 0.7.1.0, un nouvel émulateur Watara SuperVision sorti en tout début d'année.
  • Rustual Boy 0.2.0 alpha, un nouvel émulateur Virtual Boy sous Windows, Linux et Mac OS X lui aussi sorti en début d'année.
  • Mesen 0.9.4, un excellent émulateur NES (le meilleur ?) pour Windows apparu en 2016.
  • SameBoy v0.10, un émulateur Game Boy / Game Boy Color sous Mac OS X et porté en version SDL pour Windows et les systèmes UNIX.


Emulateurs mis à jour :
  • DSP 0.17b1 Final (Amstrad, ZX Spectrum, NES, GameBoy / GameBoy Color, Colecovision, Master System)
  • CreatiVe-UI 1.12, interface graphique pour l'émulateur FunnyMu (la version non officielle de Madrigal).
  • Jace 2.0-stable (Apple //e)
  • emuControlCenter v1.22 (multi-systèmes)
  • plus4emu 1.2.10.1 (ordinateurs Commodore)
  • JavaCPC Desktop 2.9.5e (Amstrad)
  • ZXSpectrum4 1.0.6313 Build 35929 (ZX Spectrum)
  • 3DNes v1.4.0 (NES)
  • Arnold v1.1 (20170513) (Amstrad)
  • Virtual][ 7.6 (Apple ][, ][+ et //e)
  • jzintv 20171120 (Intellivision)
  • vdmgr 0.1.8 (8502/GMC-4/HVC-001/MCS Basic/NeoGeo Pocket/Neo Geo Pocket Color/SG1000/TD4/Z80/MSX/ColecoVision)
  • Project64k 0.13 (2017-12-30) (N64)


Et enfin les utilitaires mis à jour :

  • Monkey's Audio 4.33


Sur ce, je vous souhaite bon jeu, et un excellent réveillon à tous ! sorcerer.gif

[EMU] Wataroo 0.7.1.1

$
0
0
Wataroo 0.7.1.1


Wataroo est un émulateur Watara SuperVision développé pour Windows, dont la première version est sortie le 26/01/2017.
En plus de pouvoir lancer des logiciels commerciaux, il est voué à servir d'outil de développement et de préservation de l'architecture de la SuperVision.

Changelog :

Citation
Added :
- Automatic input configuration support.
- Upgraded to JoyFish v0.8.5.1.
- Extended DMA Tests to WaTest.

Cleanup :
- Input dialog now highlights each button’s mapping field when pressed or reassigning.
- DMA Controller doesn’t let the CPU run one out of every six clocks, it’s always fully halted.
- Whether or not the LCD Driver is enabled actually DOES affect the DMA Controller’s speed.



Site officiel : http://tailchao.com/Wataroo/index.php

Section Watara SuperVision (Goodset)
Set No Intro Watara SuperVision

[EMU] jzIntv (20171231)

[EMU] DSP 0.18 Final

$
0
0
DSP 0.18 Final


DSP est un émulateur open source multi-systèmes développé par Leniad en langage Pascal dans un environnement Delphi/Lazarus pour Windows, Linux et Mac OS X.

Les systèmes supportés sont :

- Sinclair ZX Spectrum (16k, 48k, 128k, +2 et +2A/+3)
- Amstrad CPC 464, 664 et 6128
- Nintendo Entertainment System
- GameBoy / GameBoy Color
- Colecovision
- Master System
- Chip 8 / Super Chip 8
- et plus de 200 jeux d'arcade tous systèmes confondus... (vous trouverez la liste dans le Readme contenu dans l'archive)

>>> Changelog <<<

Site officiel : https://github.com/leniad/dsp-emulator

Retrouvez DSP dans les sections concernées sur GT, comme par exemple la section Amstrad.

[EMU] Nova v0.1.8

$
0
0
Nova v0.1.8


Nova est un nouvel émulateur Sega Saturn développé par SteveKwok en C++11 pour Windows. Le programme permet déjà de lancer des jeux commerciaux (captures d'écran sur la page Twitter de l'auteur).

Changelog :

Citation
v0.1.8
---------------
SH2: Added timing for interrupt handling(Kidou Senshi Z Gundam).
SH2: Rewrote address mapping/mirroring stuff again.
SH2: Added handling for illegal delay slot instructions.
SCSP: Added read byte of SCIPD(Virtua Cop/Virtua Cop 2).
CDB: Implemented several MPEG part commands(preliminary), Lunar-Silver Star Story MPEG Ban is playable now(No MPEG video/audio playing).
MISC: Added NO_GFX mode to increase the debugging speed.

VDP1: Fixed a bug of the clipping system not initialized when reseting(opening movie of Kidou Senshi Z Gundam).
VDP2: Fixed a bug of PAL mode(Rayman (Europe)).
SMPC: Tweaked timing of INTBACK command(autofire issue of Rayman).
INPUT: Fixed a bug of key num4 on the numberpad which acts as same as the right key.


En plus de réaliser la traduction française, Benjamin Siskoo de Tradu-France a mis en place une liste de compatibilité, n'hésitez pas à la consulter et/ou à participer à son développement. wink.gif

Page Twitter officielle : https://twitter.com/realSteveKwok/

Section SEGA Saturn
Base de données des TOC et isos certifiés conformes

[EMU] Hoxs64 1.0.9.6

$
0
0


Hoxs64 1.0.9.6


Voici une mise à jour de Hoxs64, émulateur Commodore 64 sous Windows écrit par David Horrocks, qui passe en version 1.0.9.6.

Changelog :

Citation
01 January 2018 v1.0.9.6
========================
1) CIA old timer B bug timing fixes for Wilfred Bos's alternate version of the dd0dtest.

2) Updated 8580 SID combined wave with slightly improved samples from a real C64C CSG 8580R5.

3) Added a new joystick setting to enable the use all fire buttons.

4) Added separate VBL sync or line sync options for both Direct X full screen and windowed mode.

5) Fixed the "Stretch with border clip" in some resolutions to provide a more optimal zoom.


Site officiel : http://www.hoxs64.net/default.aspx

Section Commodore 64 (Goodset)
Set No Intro C64
Set No Intro C64 PP
Set No Intro C64 Tapes

[EMU] kat5200 0.8.1

$
0
0
kat5200 0.8.1


Nouvelle release pour kat5200, l'un des meilleurs émulateurs de la console Atari 5200 et d'ordinateurs Atari 8 bits (Atari 800/XL/XE) sous Windows, Linux/Unix et Mac OS X, qui passe en version 0.8.1.

Changelog :

Citation
[1/1/18] kat5200 version 0.8.1 released!

This release contains the following bug fixes and changes:

* Fixed: Database issue causing poor sound and crashes for new installs
* Fixed: GUI: List scrolling in GUI
* Fixed: GUI: Wizard sets input profile after use
* Fixed: GUI: Input profile shows default correctly
* Added: Initial Android support

Notes:
* If you performed a fresh install of 0.8.0 please install this
immediately to fix poor sound and crashing. Updates from previous
version should not be affected.

* Android support is Alpha, requires external controller and is
currently awkward to setup, but works. Recommended steps:
1. Install BIOS and ROMS to device external storage
2. Pair controller to device
3. Install and start kat5200
4. Using Wizard, choose joystick and setup ROM directories
5. Press Ok to Scan using Wizard
6. From Options->User Interface check Start GUI with Launcher
7. If desired check Start Program with GUI
8. Setup controller for Exit and Back actions
9. From Options->Input, check and customize input settings as needed
Start/Pause/Reset/#/* need mapped to controller
10. Launch ROMS from Launcher or File->Load ROM
* Back button switches between GUI and Emulator

Get Android test version Here: https://play.google.com/apps/testing/com.jillybunch.kat5200


Site officiel : http://kat5200.jillybunch.com/index.html

Section Atari 5200 (Goodset)
Set No Intro Atari 5200
Section Atari 8 bits

[EMU] WinFellow v0.5.7 build 1067

$
0
0


Nouveau build pour WinFellow, émulateur Amiga sous Windows, qui passe en version 0.5.7 build 1067.

Principaux changements :

Citation
Bug fixes:

- floppy code was updated to use a track limit > 80; it will output random data beyond track 80 - fixes Outrun/The Games: Summer Edition; also added missing checks for disabled drives, fixing Winter Olympics 94
- fixed a bug where unexpected pixel format flags besides RGB stopped DirectDraw initialization
- several bugs in the screenshot code were fixed; standalone screenshots were not saved correctly in D3D mode, and used with Amiga Forever raw screenshots were missing screen areas due to faulty initialization of the internal clipping areas
- fixed screen area mismatch when Amiga Forever region/size settings are both set to auto; auto clipping is still not supported
- CPU instruction fixes:
  • fixed a signed bug in 64-bit division
  • minor timing adjustment for btst

- CIA event counter changes according to documentation
- the project files were updated to Visual Studio 2017


Pour plus d'informations, le changelog complet est inclus dans l'archive.

Site officiel : http://fellow.abime.net/new_version/index.php

Nouveau site pour les MAJ : http://petschau.github.io/WinFellow/

Hébergement du projet : https://github.com/petschau/WinFellow/releases

Section Amiga (Goodset)
Set No Intro Amiga

[EMU] Hoxs64 1.0.9.6 Version Française

$
0
0




Hoxs64 1.0.9.6


Traduction Française


Et voici la traduction française de la dernière version de Hoxs64, émulateur Commodore 64 sous Windows, réalisée par Freddy de Tradu-France.

Changelog traduit :

Citation
- Corrections du timing de l'ancien compteur CIA pour la version altenative du jeu Wilfred Bos's.
- Mise à jour du SID 8580 ce qui permet de d'avoir des échnatillons du son légèrement amélioré depuis un vrai C64C CSG 8580R5.
- Ajout d'un nouveau paramètre pour le joystick pour activer l'utilisation de tous les boutons de tirs.
- Ajout de la synchro VBL séparé et des options de la synchro de ligne pour les modes fenêtrés et en plein écran sous Direct X.
- Correction de l'option "Etirer avec un morceau de la bordure" avec certains résolutions afin de fournir un meilleur zoom.


Source

Site officiel de la traduction : http://www.tradu-france.com/

Site officiel de l'émulateur : http://www.hoxs64.net/default.aspx

Section Commodore 64 (Goodset)
Set No Intro C64
Set No Intro C64 PP
Set No Intro C64 Tapes

[EMU] WinFellow v0.5.7 Version Française

$
0
0




WinFellow v0.5.7


Version Française


Voici la traduction française de WinFellow 0.5.7, émulateur Amiga sous Windows, réalisée par Freddy de Tradu-France.

Principaux changements :

Citation
- Le code de lecteur de D7 a été mis à jour pour utiliser la limitation de piste > 80. Permet de corriger Outrun/The Games : Summer Edition. Ajout des vérifications manquantes pour les lecteurs désactivés, ce qui corrige Winter Olympics 94.
- Correction d'un bug avec le format d'un pixel inattendu.
- Plusieurs bugs dans le code des captures d'écrans ont été corrigés ; les captures d'écrans standalone n'étaient pas correctement sauvegardées dans le mode D3D.
- Correction d'un problème avec la zone de l'écran quand les paramètres de la taille/région de l'Amiga Forever étaient tous les 2 sur auto. Le clipping auto n'est pas encore supporté.
- Corrections de l'instruction du CPU : correction d'un bug signé avec la division pour la version 64-bit, ajustement mineur du timing pour btst.
- Changement du compteur d'événement du CIA par rapport à la documentation des fichiers du projet qui ont été misé à jour vers Visual Studio 2017.


Source

Site officiel de la traduction : http://www.tradu-france.com/

Site officiel de WinFellow : http://fellow.abime.net/new_version/index.php

Nouveau site pour les MAJ : http://petschau.github.io/WinFellow/

Hébergement du projet : https://github.com/petschau/WinFellow/releases

Section Amiga (Goodset)
Set No Intro Amiga
Viewing all 1956 articles
Browse latest View live